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Padro Rare Points (part 1)

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I hope this is somewhat readable :giggle:

So this is the basic Rare Points guide.
No worries if this might seem confusing, cause I will try and update all (my) Import Designs to inform the rarity of that particular horse.

so how does this work?

first we take a look at the base coat of the horse. 
base coats
* all bay, chestnut and black horses get 1 point
* if the horse has a dilution gene (nCr) - +2 points
* duns (nD, Dd) - +3
* roans (nR, Rr) - +3
* Agouti Specials (At-, A+-) - +4

special genes (non paint)
* silver or flaxen (nf, ff, nZ, Zz) +2 (this includes carriers of the genes)
* pangare and sooty (nP, PP, nSty, StySty) +4 
* Champagnes (nCh, ChCh) +5
* grey, double cream and dominant white (nG, Gg, CrCr, nW) +6

Paint genes:
* common patterns: tobiano, sabino and overo - +2
* uncommon patterns: appaloosa (all types), solid colors (no paint markings at all) and splash - +3
* rare patterns: rabicano - +4
(note: if you're horse has tovero, or pintaloosa, it means it has a two different paint genes, tovero: overo and tobiano, so 2+2=4 rare points)

examples:

for example, a dunalino overo would be: ee/aa/nCr/nD/nO
ee/aa is chestnut base, +1
nCr is dilution, +2
nD is a dun, +3
nO is an overo, +2

total: 8

another example: pangare silver dunskin sabino overo Ee/Aa/nCr/nP/nZ/nD/nSb/nO
Ee/Aa is bay base, +1
nCr is dilution, +2
nP is pangare, +4
nZ is silver, +2
nD is dun, +3
nSb is sabino, +2
nO is overo, +2

total: 16

last example: bay dun Ee/Aa/nD
Ee/Aa is bay base, +1
nD is dun, +3
horse is of solid color, +3

total: 7

ratings:
so when is the horse categorized as common, rare or very rare?

*common: rare points less than 16
*rare: rare points 16-30
*very rare: rare points above 30
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so this was part 1, keep an eye out for part 2, with information about speckling, build and mutations
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DistractedGoldfish's avatar
What Rarity is white??